VM / PORTFOLIO

From idea to experience

Learning Experience Designer

Turning complex information into learning that moves people forward.

I design learning experiences, communication systems, and digital content that help people understand complex information and take action.

View selected work
HOW I DESIGN LEARNINGFROM PERFORMANCE NEED TO MEASURABLE ACTION

DESIGN SEQUENCE

01Define the performance goal◎
02Understand learners & context◇
03Design practice & support△
04Measure transfer & improve↗
LEARNER & STAKEHOLDER INPUTNeeds · Prior knowledge · Performance evidence
→
DESIGN DECISIONSChoose the solution · Prototype · Adapt
→
PERFORMANCE OUTCOMESUnderstanding · Confidence · Action

SOLUTION TOOLKIT: THE NEED DETERMINES THE INTERVENTION

MicrolearningJob aidsScenario practiceAssessmentsReference tools

Selected work / 2022–2026

Learning designed around real decisions.

My work sits where instructional strategy, visual communication, and digital experience meet.

01DIGITAL LEARNING

Scenario-Based Clinical Learning for AMR

A series of clinical and public-health learning experiences that turns complex expert content into structured scenarios, visual explanations, and practical decision pathways.

Challenge
Help working health professionals move from technical guidance to informed decisions.
Design response
A reusable learning system spanning clinical modules, case studies, storyboards, animation, and application activities.
  • Scenario-based learning
  • Knowledge translation
  • SME collaboration
View full case study
02ARTICULATE STORYLINE

The Expert Is Leaving in 30 Days

A scenario-based learning experience that challenges leaders to protect critical knowledge and prepare a capable employee to step into a complex role.

Challenge
Transfer essential expertise before a senior specialist leaves the organization.
Design response
An interactive 30-day simulation built around prioritization, coaching, feedback, and visible performance indicators.
  • Storyline 360
  • Scenario design
  • Performance support
View full case study
03PERFORMANCE SUPPORT

Produce Department Performance Toolkit

An independent concept that turns common produce-department decisions into quick guidance associates can use during a busy shift.

Challenge
Help associates make consistent decisions about freshness, rotation, stocking priorities, sanitation, and product disposition.
Design response
A mobile toolkit combining decision guides, shift checklists, priority cues, and coaching prompts for use at the point of work.
  • Performance support
  • Workflow design
  • Retail learning
View full case study

Multimedia design archive

Visual systems built to communicate clearly.

A collection of brand, campaign, publication, and motion work that reflects the visual-design foundation I bring to learning experiences.

How I work

A flexible process with a clear throughline.

01

Frame

Clarify the audience, desired change, constraints, and evidence of success.

02

Understand

Find the knowledge, confidence, or performance gap behind the request.

03

Design

Shape the content, activity, visual system, and learner pathway together.

04

Improve

Test what is clear, adapt what is not, and build for reuse.

About Vernell

Designer, systems thinker, and translator of complexity.

I’m a learning experience designer and multimedia designer with a background spanning global health education, graphic design, web experiences, and technology.

I bring structure to ambiguous problems, find the clearest path through dense content, and create learning tools that respect both the learner and the subject matter.

Instructional designLearning experience designVisual communicationContent strategyDigital learningInformation architecture
View full résumé

Let’s connect

Have a complex idea that needs a clearer learning experience?

Open to Learning Experience Design and Instructional Design opportunities.